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It's a test background for my animation. A sort of house-bar in a city of the desert.

Others drawings and 3D scene (blender) on my blog :
blendman.blogspot.com/

Fr : voici un essai de décor. Une sorte de Bar (ou autre magasin) à l'intérieur d'une ville située dans un désert.

Mon blog pour plus d'images : blendman.blogspot.com/

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6 Likes

  • phlopper 1 month ago
    Hi Blendman, I really like your rendering style, everything looks so tasty and toony! I also try creating toony stuff with realistic or semi-realistic textures. I like the way the metal looks in your renders, do you have any tips on how to get it to look like that?
  • blendman 1 month ago
    Hi, thanks for your comment. For the metal, you can use the wardiso shader for the spec which is good for that. I use "fake reflection" too, to simulate the reflection of the sky. A texture (a sky for example), in a mapto "nor channel).
    Hope it help ;).
  •  
  • phlopper 1 month ago
    Thanks blendman! Going to give it a try.
  •  
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