
GLSL_water_HD
19 days ago
While studying other techniques I put everything aside and start working on this demo full-time for some days.
This is based on Riemer's XNA Water Technique
(riemers.net/eng/Tutorials/XNA/Csharp/Series4/The _water_technique.php),
it's not optimized in any way and very lazy in scene handling but it works. :-)
encelo.netsons.org/programming/opengl
This is based on Riemer's XNA Water Technique
(riemers.net/eng/Tutorials/XNA/Csharp/Series4/The _water_technique.php),
it's not optimized in any way and very lazy in scene handling but it works. :-)
encelo.netsons.org/programming/opengl
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