My latest character animation reel, finished 11/04/2009.
The goal was to create a more focused reel that would help me to obtain a job in the game or film industry as a character animator.
I decided to start from scratch rather than use old work, and I've been working hard on this since early September. All animations were done in 3D Studio Max 2009, using Brad Noble's Skeleton Rig v2.72.
You can view this, as well as my 2D portfolio, at andywiesbrock.com