In this video we will add our Sprite Kit Actions which will do all the work involved with making the character jump and use the texture atlas we imported earlier. We will look at adding a sequence of SKActions as well as declaring them in the header file for use every time we touch the screen. We will also use the SKAction performSelector method to control how often the character is able to jump (toggling on or off if the character can jump).
Watch these videos in order at vimeo.com/album/2533421
Find out more about all CartoonSmart's Sprite Kit Tutorials (and get the source files) at... cartoonsmartcode.com/sprite_kit_video_tutorials.php5
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