The goal was to create an interactive toy for children. In small groups we had to ideate and build a prototype using Arduino or Processing and sensors.
I and my partner ideated and worked on a floor pad where kids can create rhythms with the movement of the body with the objective to eradicate obesity and promote exercise when kids would play at homes.
We called SIMON MOVES as a tribute to “Simon Says” because the prototype was shaped similar as the famous game. It follows the same idea, the only difference ours was built as a toy rather than a game.
We wanted the children to get fun, enhance their imagination, promote in-group collaboration, loss of shy in order to interact among them.
This approach is more open for kids when there are no imposed rules and imagination are their motivation get up at all.
Prototyped with Arduino with the fully collaboration from the people of hangar.org. Together we presented the prototype in a contest with other prototypes and ours won with a lot of difference and despite there were very good ideas.
The difference was ours were easy to understand and highly intuitive and worked very well (without any error).
Low-tech, sympathetic, resistant, cheap, fun, to be played indoor, fight obesity, etc... were another issues we took into account at the time we built it.
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