Turntable Test of my Look development for a Sub-surface Scattering Skin Shader using Redshift GPU render.

This was rendered in 3min in a gtx 560m(laptop). Animation, all passes, no flickering.
Displacement, normal map, spec color, spec roughness, diffuse.
Couple more images using Lights in different positions, while I was still testing the shader setup.

3.bp.blogspot.com/-ISXqIK6B36g/UmRFdhelcFI/AAAAAAAAC8U/O0y5Sw6hjqA/s1600/Redshift_SSS_v11.6.png

1.bp.blogspot.com/-pQduMYt0nho/UmRFdIksNnI/AAAAAAAAC8M/TC2tceTvaiw/s1600/Redshift_SSS_v11.7.png

4.bp.blogspot.com/-yARYUiB8lL0/UmRFk-saVEI/AAAAAAAAC8k/Unl5XowCEvg/s1600/Redshift_SSS_v11.8.png

4.bp.blogspot.com/-KgG1PULPlcY/UmRFjvV1U4I/AAAAAAAAC8c/lGF1TSacZL8/s1600/Redshift_SSS_v11.9.png

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