Exploring the use of physics engine and how particles and particle arrays can be affected to create digitally living entities. Trying to study ways in to create charts that are not only visually pleasing and understandable, but become an entity in itself. It stops from being a mere product to become a digitally living/interactive creature that humans can interface with.

Using VerletPhysics2D in the toxiclibs.

(none of them work, you have to copy paste with the verletPhysics in your processing library)
crzikrn - 2013, Oct. 13th
ITP course: Introduction to Computational Media

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