I shot the footage and probe with a Canon EOS REBEL T5i. I modeled the building from
the footage in Maya and exported into Houdini. In Houdini I did the camera projection,
the fracturing, dust, debris, smoke and everything else. Rendered and then comped
NOTE: I started the project using bullet in dops with glue network but I found out that no matter how many substeps I used, the interactions sucked...
I ended up using the RBD solver without glue network..
I hope next time to use the BulletSOP by Milan Suk!
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