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14. GL3_parallax_DoF
1 year ago
13. GLSL_multilight_HD
2 years ago
12. GLSL_multilight
2 years ago
11. GLSL_DoF2_HD
2 years ago
10. GLSL_DoF2
2 years ago
9. GLSL_DoF_HD
2 years ago
8. GLSL_pointz
2 years ago
7. SDL_sinus_font
2 years ago
6. GL_smoke
2 years ago
5. GLSL_parallax
2 years ago
4. GLSL_imgpro
2 years ago
3. GLSL_DoF
2 years ago
1. GL_shadow
2 years ago
An implementation of the stencil shadow volume technique.

This is a little more complex demo, which required studying Blender Python OBJ importer,
NeHe's lesson 27 and some other docs about shadow volume technique.
Actually the demo is a merge of an OBJ loader and some code for real-time shadow generation using
the depth pass test (zpass).

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