I played around with the demo of Turbulence FD for C4D and tried to archieve some unusual but cool looking sci-fi explosions.
The resolution/ voxel size is not that high to keep the simulation time low for this tests.
This is what I came up with.
There is a huge problem with the render output of it.
After changing the colors of the explosions it gets really transparent.
Do you guys know what I did wrong? Would be great to know, cause the compwork in After Effects didn´t get it that bright again.
I also tried out some sound effect editing.
So please turn on you sound and if you have a subwoofer, turn it on too.
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