REEL BREAKDOWN

1. Boggan Throne Room
(2012) Group set Model for "Epic" - Blue Sky Studios. I modeled the fox skeleton and skull in Maya. Room modeling by: Ramon Lopez, Rizwana Rangwala and Christine Li.

2. Fox Skeleton
(2012) Set Model for "Epic" - Blue Sky Studios. I modeled the fox in Maya.

3. Boggan Wood Tunnel
(2012) Set Model for "Epic" - Blue Sky Studios. I modeled the tunnel in Maya.

4. Boggan Wall Section
(2012) Set Model for "Epic" - Blue Sky Studios. I modeled the tunnel in Maya.

5. Dry Creek
(2012) Set model for "Epic" - Blue Sky Studios. I modeled the ground plane, rocks and roots in Maya.

6. Sprouts
(2012) Plant model for "Epic" - Blue Sky Studios. I modeled the sprouts using NURBS in Maya.

7. Fanny Pack
(2012) Prop model for "Rio2" - Blue Sky Studios. I modeled the fanny pack in Maya.

8. Utensils
(2012) Prop model for "Rio2" - Blue Sky Studios. I modeled the utensils rack and the individual utensils in Maya.

9. 1924 Board Track Racer and Mechanic
(2010) I designed, modeled and UV'ed the bike based on a 1924 Harley Davidson board track racing motorcycle in Maya. The mechanic was based on a character design by Greg Davidson.

10. Elf Tree
(2011) I designed, modeled and UV'ed the tree in Maya based on designs for the Lord of the Rings films by John Howe.

11. Toaster Oven
(2011) I designed, modeled and UV’ed and shaded the toaster in Maya using textures painted in Photoshop.

12. “Boulet” Boots
(2011) I modeled and shaded the boots in Maya using displacement maps I sculpted in zbrush along with textures painted in Photoshop based on photo reference.

13. Board Game Tank
(2013) I modeled the tank in 12 separate interconnecting parts for 3D printing based on a design by Owen Aurellio.

14. Sketch Book
Pen and pencil. Some examples of my on-location sketching work and figure drawing.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…