This has been done as part as a college presentation for a game teaser. I actually used Rayfire to break the Helicopters tail this time instead of TP. Fume FX for the explosion, I think the smoke trails look really cool, thats just using spawn with some inherited speed. Theres a few things that need to be fixed still like the edge thats visible on the heli at some frames. Also the Sparks need some work!

More info on my blog along with more WIP's: niallhornvfx.blogpspot.co.uk

Thanks

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