
Mag+
2 years ago
This conceptual video is a corporate collaborative research project initiated by Bonnier R&D into the experience of reading magazines on handheld digital devices. It illustrates one possible vision for digital magazines in the near future, presented by our design partners at BERG.
The concept aims to capture the essence of magazine reading, which people have been enjoying for decades: an engaging and unique reading experience in which high-quality writing and stunning imagery build up
immersive stories.
The concept uses the power of digital media to create a rich and meaningful experience, while maintaining the relaxed and curated features of printed magazines. It has been designed for a world in which interactivity, abundant information and unlimited options could be perceived as intrusive and overwhelming.
The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular. Thus, we would be more than happy to hear what you have to say regarding the concept and ideas expressed in the video: the magazine reading experience, digital browsing, text versus images, as well as hear about your own digital reading experiences and thoughts. We are all ears.
Follow the discussion in the Bonnier R&D Beta Lab:
bonnier.com/en/content/digital-magazines-bonnier-mag-prototype
For additional information, please contact Sara Öhrvall at sara [dot] ohrvall [at] bonnier [dot] se (+46 (0) 8 736 4009) or Pontus Schultz at pontus [dot] schultz [at] bonnier [dot] se
Photos and screenshots are available on Flickr at:
flickr.com/photos/bonnier_rd/sets/72157622918954909/
or downloadable in a zip-file here (23MB):
dl.dropbox.com/u/302248/Bonnier_MagPlus_HiRes_Photos.zip
All videos and photos from the Mag+ project are licenced under a Creative Commons Attribution-Noncommercial-Share Alike licence. This means you may use all the material, as long as you follow certain conditions.
Read more about the licence here: creativecommons.org/licenses/by-nc-sa/2.0/deed.en
The concept aims to capture the essence of magazine reading, which people have been enjoying for decades: an engaging and unique reading experience in which high-quality writing and stunning imagery build up
immersive stories.
The concept uses the power of digital media to create a rich and meaningful experience, while maintaining the relaxed and curated features of printed magazines. It has been designed for a world in which interactivity, abundant information and unlimited options could be perceived as intrusive and overwhelming.
The purpose of publishing this concept video is first and foremost to spark a discussion around the digital reading experience in general, and digital reading platforms in particular. Thus, we would be more than happy to hear what you have to say regarding the concept and ideas expressed in the video: the magazine reading experience, digital browsing, text versus images, as well as hear about your own digital reading experiences and thoughts. We are all ears.
Follow the discussion in the Bonnier R&D Beta Lab:
bonnier.com/en/content/digital-magazines-bonnier-mag-prototype
For additional information, please contact Sara Öhrvall at sara [dot] ohrvall [at] bonnier [dot] se (+46 (0) 8 736 4009) or Pontus Schultz at pontus [dot] schultz [at] bonnier [dot] se
Photos and screenshots are available on Flickr at:
flickr.com/photos/bonnier_rd/sets/72157622918954909/
or downloadable in a zip-file here (23MB):
dl.dropbox.com/u/302248/Bonnier_MagPlus_HiRes_Photos.zip
All videos and photos from the Mag+ project are licenced under a Creative Commons Attribution-Noncommercial-Share Alike licence. This means you may use all the material, as long as you follow certain conditions.
Read more about the licence here: creativecommons.org/licenses/by-nc-sa/2.0/deed.en
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for me though its not the answer ...(easy for me to say, i do understand how much work went into this..)
elements of baudrillard's theories reaching fission ? re: rubbing/heating up..i like this.. its a great start/better start than most have made.
i just think for me the beauty of the printed page lies within the ease of just simply browsing...and the luxury of nonchalance that you really really do not have with digital technology, the effortless always ends up as the frustrating..
im not convinced technology has reached this level of intuitiveness.
i also like with printed pages ( i should probably stop using the word printed seen as you can print almost anything these days)
how you can kinda take in ALL the information in one go.. gauging the content in a shorter space of time..the tangibility of digital readers doesnt quite evoke its true relevance.
browsing on this is almost a formal affair, and indeed on all readers including the internet.. browsing should be the oposite of formal, taking in small amounts and very very fast pace..
then getting more refined very quickly like contents of a book..
by clicking on a link literally short cutting the whole idea of skipping content to get to another part is weird to me still... and am yet to find a structurally intuitive web/computer based equivalent that does this for me.
now obviously that is indeed the beauty of computers how you can have information rich pages with infinite potential to new content.. for me like wikipedia my mind goes elsewhere... and nothing is concentrated ..why would it be with the potential of clicking to go ANYWHERe in seconds...
obviously you briefly mention the idea of a closed informational loop to evoke the notion of completion, but again i think EVERYTHING is wrong... im saying this purely because nothing feels comfortable ... you and every other person may well disagree with me and its nothing really to do with this design.. just the format of digital information is not quite there yet..and in turn... nobody has quite fulfilled the potential of digital based readers...
so on one side im saying its not intuitive as tangible papers and on the other im saying its not fullfilling its potential.. there in lies a huge contradiction which is why i question the whole thing...
its hard to make a digital analogy, and maybe one shouldnt be trying to make analogies to printed papers, as you quite rightly have already pointed out. making systems for its own content relevant to itself and only itself is probably the way forward......yet...there are always these irritable things about how on one hand digital is potentially infinitely expandable and on the other infinitely limiting within the immediate context of using something / how you cant SEE all the information or feel it / for me not being able to understand the scale or gauge the scale of information in front of me is a serious issue// and this does answer some of those questions quite well but.. the nature of the digital is how its connected
how does one answer these very very contradictory statements.. i really personally have no idea my self
i have had an iphone since it came out and have used the kindle a few times...
i have NO answers and probably will never
all i can think of is looking at hybrid devises ..too many issues then arise...too much to think about
so i applaud you for at least trying something and i hope you do hundreds more developments
such a tough one..good elements to it but not quite there for me...
trying to be objective whilst showing huge appreciation
is this even the right context for feedback.. do you even want it..who knows
thats the paradox of digital technology...
should i be making these sweeping statements on the worlds largest public forum the internet.. probably not.. but you have put your self out there and so shall i..
one can only hurt their online persona's . . .!?
I don't know that the technology is quite there yet to make it a reality, but as a vision it's very compelling.
Beautifully made piece of video as well.
I like the transitions for the text input, and reminds me of the Alias SketchBook workflow.
I'm currently working on a touchscreen device as an interaction designer I'm still finding it hard to get hardware to work the way you want. (With the exception of the few apps I have made on the iPhone) This is an exciting area.
Look forward to seeing more in the future.
This could truly be the savior of newspapers, magazines and (partly) journalism.
Congrats!
I hopes this reaches the final leg of production and distribution.
bravo. abracadabran.posterous.com/mag-a-magazine-reader-project-from-sweden
I noticed that most people are using the Mag+ one-handed... I wonder if the Apple Tablet (if/when it happens) will be light enough to do this, and how it will compare to your concepts..
The concept of getting back to the "feeling" of reading something physical, grasping back high impact graphics (are graphic designers really that worried about their art being squashed by the onslaught of the digital generation?) and retaining other graphical heritage practices is simply backward.
I feel this reverse approach to interactive media to only satisfy the cerebrum of the elite who crave elegant graphics as an end in themselves.
The people want information and they want it quickly and cheaply. I don't want to loose hours in a magazine, bombarded by lush advertisements for Mercedes and indulgent headline typography splashed at the designers leisure.
Take away the candy and give me the content. Why do people choose to read their news online? Why do people choose to watch YouTube more than they watch TV?
The answer is because it's non-linear, interactive, fast, efficient and content orientated.
A magazine does not have the quality of a book, I can understand e-readers, they allow you to have thousands of stories (content) in a convenient package. A book is an end in itself, all about content. A magazine reader like the one presented here is not about content, it is about graphic indulgence, and only the designers and artists really care about presentation enough to make it the end. The rest of us want to get on with our lives and enjoy our content with as little cruft and effort as possible.
I wouldn't be so quick to speak on behalf of "the people." Points of view tend to differ sometimes, as you may have noticed.
And 'whilst' your argument is very well written, I'm not sure I see it's relation to the conceptual interface presented in the video. From my point of view, the designers of the interface have created a very minimalistic UI; articles all have standardized text along the right side, in a standard width box, in a standardized size, set in a common font, and each article has a big photographic background. I'm not sure how much more "about content" they could have made it. No pictures, maybe? But aren't photos equally part of the content?
And yes, I, too, noticed the clever insertion of car ads throughout the video, presumably to get potential venture capitalists salivating over renewed advertising budgets, but I didn't find them at all intrusive. Of course, the final product remains to be seen, so this could be a moot point, but I suspect advertisements to be far less prevalent than current publications in print and certainly online.
"The rest of us want to get on with our lives and enjoy our content with as little cruft and effort as possible."
Could you please elaborate how this product does not facilitate exactly that?
If you don't see this video as an exercise in graphical eye-candy then I think we are probably never going to understand each others point of view.
For me this product is about a graphical interface, not a method of exploring information. It's extremely clever and beautiful presentation ruling supreme over fundamental architecture.
A tenuous analogy perhaps - this product is like a beautifully crafted pyramid made from the finest of modern polycarbonate materials that really allows for one to be entombed in the most luxurious modern way. When really what we are after is a modern city crematorium that doesn't look like ass but also allows us to efficiently dispose of our loved ones.
If you can honestly say that all those print magazine style layouts presented in the video are about content and not self indulgent presentation I think we are definitely on a different page (pun intended). The whole video has presentation at its heart, it is not about delivering content because a web browser already does that more efficiently than this magazine tablet. It's about a platform that will allow old print designers to get back to being "cool" and valid. It's a death throw of the past generation, those who don't really *get* what the internet does, those who think Information Architecture is primarily about layout.
There's still nothing out there on the web that quite lives up to the experience of sitting down with a cup of coffee and reading through a National Geographic from cover to cover.
The two experiences don't need to be mutually exclusive; it's not 'the web or the magazine or nothing'. There's room in the world for both! Isn't this just an exploration into how to turn the magazine digital?
Here's my extended take on the video and what it represents for the future of "publishing."
thecacophonyofsarcophagi.tumblr.com/post/288188022/the-way-the-next-decade-will-progress-in-this
My only question relates to the casual left/right discovery of adverts and other pages that the demo user was doing... not sure everyone would think/know to do that as there are no prompts or indicators to explore and discover left and right - that's sort of a page turning action that is an echo of the metaphor that the scrolling action and layout is leaving behind.
Nice integration of existing UX models to build this demo. Very well presented.
Now would the cost of the product be at a level where consumers want? As soon as you get into to high of a price range you are competing with existing touchscreen tablet PCs and enhanced version of netbooks to come?
This is EXACTLY what I always imagined a ebook/magazine reader should be!
Not that small ebookreaders with thick edges and cloggy external buttons(keyboard). But just a simple full screen (oled) display, with smart touchscreen. Simple. Over.
It's not surprising, seeing as you acknowledge ideas taken from webpages, but most of these findings about design and layout sound very useful for webpage design as well, especially blogs (which are very magazine-like in content). We don't need to wait for an e-reader of the future to use those insights, we can use them already with current technology!
Next time I design a website I'll be sure to check this again for ideas.
Although I still like paper too. The smell and feel of it...
A truly great concept you have here...
I am impressed of the column splitting. The text and image flow naturally. However, the implementation should consider alternative layout for left-handed user too.
The radial menu is very appropriate for this context. In the video, it also shows that the radial menu does not have a choice where the hand obscured the screen. The implementation of this may need to detect the orientation of the finger. See Patrick Baudisch’s paper in CHI 2010 for this.
However I could see no real reference to beeing online and having access to a lot more content. No browsing outside the current issue with much more content available than is possible on paper.
I have a tablet that I hardly use because it's too heavy, cumbersome and hardly a user interface at all.
Just after I bought that I got my iPhone. Now I use that a lot to read. About 1.5 hours a day while commuting with train and bus.
From that I have learned that the user interface is all important for this experience (as with so many others on computers of course).
You seem to come from a paper magazine background and want to retain some of the basic consepts of a magazine with a closed set of content in each issue,
That's fine, and one of the differentiatiors as compared to web pages and very usefull for its purpose. Sometimes I do want an editor who have selected potentially interesting things for me and I don't get disturbed and flying arround for other things that most of the time wasn't all that interesting anyway.
However that editor must be able to give me directions to other information,
Here I would however like that to be more included in the magazine. One "problem" on the web is I go off in some other direction and then I never come back to what I had realy desided to consentrate on - the magazine content.
I need a user interface that lets me go off somewhere else - into the general web of course - but without loosing my place in the magazine.
I use tab's extensively in a regular web browser for fhis purpose. (Right click a link and "Open link in new tab".
It works to some small extent, but soon I have lots of tab's and can hardly remember where the original content is.
Having done what you have done I'm sure you can also find a better way to include the web without geting lost in it and retaining the magazines presence - but still with a full web experience.
Some might complain that these tablets to a large extent are for offline reading and online content isn't the important part.
My experience with the iPhone does however tell me how wrong this is.
Yes I do read for perhaps 30 minutes or more at a time on offline content - sometimes much longer.
Then however I need a reference to some other information, some new content or whatever. That I can only get online. In some cases i need that quite often and want to be able easily to flip back and forth.
Some will complain that online content is too expensive. Downloading on the go cost's too much.
In Norway we are lucky enough to have a phone company where we can pay a flat and reasonable rate for any amount of data traffic. Whatever your rate structure may be your data traffic will also be real cheap if not now then soon. This will also happen EU-wide (and one day MAY be also world wide) within a few years.
All this makes combined issue/editor thinking and free web thinking simultaneously a key point.
Just one small word on advertizing that some always seems to have comments about.
Very good advertizing integration is of course all important. No content is ever free to make and I don't want to be forced to have to pay for all content fully via some kind of subscription or other payment systems. That would limit content a lot as we know so well in the publishing bussiness!
So please keep up the good work including advertizing.
The use of menues and multiple advanced features are amazingly explained and will be really interesting to implement, but, is it necessary to have the same computer-like features in a reading device?.
E-books are doing it really well this days and it seems that E-zines will rule the market too.
Neverming, excellent work and presentation!.
…hope.
- There are a lot of interesting animations and transitions between pages, including in-line page elements. This means those designing page layout for a specific issue would have to make decisions not only on content and layout, but animation. So they need to be trained on what's appropriate and where to draw the line. Either that or the player engine decides what to show by itself. Either way, page transitions will be entering the vernacular of the "magazine" designer.
A related issue is that as a software developer/interface designer I always have to tone down animations that look great on the drawing board, but get tedious fairly quickly. In this case, I might reduce or take out all the title animations when going back to an already visited page.
- What! No 'teleprompter' (auto-scroller) mode? :-)
- Conceptually speaking, a magazine (of the paper variety) is a self-contained entity. You take it with you and it's all there. An online magazine, however, would be linking to all kinds of other content. So when you're exploring an online magazine you have to account for outbound web-sites, etc. that don't fit in the UI/design metaphor.
Not supporting it means the online magazine is a cul-de-sac of information instead of a portal. Supporting it means you have an embedded web-browser and all the UI issues that come with navigating in and out of a standalone app vs. webview.
- Then there's the topic of the network (and its flakiness). If there's one known constant in this mobile world we live in, it's that networks fail and that there should be ways to gracefully account for that.
So in this case, the person carrying the tablet in the car would rightly expect the content to be all present on the device (yay!) but that forwarding a page to someone, or auto-syncing bookmarks, or clicking on a link may very well fail.
I realize this is just a demo (and it's way up there, quality-wise) but at some point you have to engineer one... and that's when the real fun starts.
Great stuff - my inspiration for the day!
aside from that the device is beautiful. usability design looks fantastic.
About the actual mag+ idea, the concept is pretty cool. It would be amazing if it could be folded/rolled up like Chester Dean above me points out. On the other hand, imagine going into a waiting room and seeing a stack or an array of mag+'s. THAT WOULD BE AWESOME!!! No more boring mags to read in waiting rooms, or bathrooms, or on coffee tables.
Looks great! Very exciting.
An here is the software to layout and publish your digital publication for a iSlate from Apple or an hp Tablet or Pageflip or e-Paper today.
3D-Zeitschrift.de
i hope the final product holds true to the aesthetics that they have presented in this video. it's straight to the point and that's certainly a route to success.
also, i lol'd at their diplomatic approach to selling the product as a household product well suited beside physical magazines and newspapers.
tamdosya.com
multihackindir.net/
You CAN actually experience this. From the concept illustrated in this video Bonnier founded a company called Mag+. We (Mag+) are providing tools that enables for creatives to create native iPad and Android Tablet apps without any need of coding. You can download the tools for free at magplus.com and try it. Go create! / Björn