The structure of the Lococytes world is a net of tubes of Hexagonal mesh (like nanotube structure)
The construction of it was a meticulous and laborious process because the hexagonal mesh has nothing to see with ortogonal cartesian world. Every bifurcation was composed of a node and three tubes to connect it.
I had to move vertices very carefully to face 12 to 12 to join two tubes.
The UV's were Face mode, and resulting a complete infinite tiling in all directions... With this I could represent a cellular isotropic tubular world.
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