
Amoeba Dance
4 months ago
This is a little test using GLSL in Quartz Composer 3.0, and controlling via VDMX. The potential is humongous and very exciting!!
This is by no means meant to be a finished music video or anything... just a technology test...
See memo.tv/amoeba_dance_caliper_remote for more info.
Soundtrack is Caliper Remote by Autechre (off LP5 - 1998), and infinite thanks to Alex 'The Voder' (http://machinesdontcare.wordpress.com/) on sucking me into GLSL :P
This is by no means meant to be a finished music video or anything... just a technology test...
See memo.tv/amoeba_dance_caliper_remote for more info.
Soundtrack is Caliper Remote by Autechre (off LP5 - 1998), and infinite thanks to Alex 'The Voder' (http://machinesdontcare.wordpress.com/) on sucking me into GLSL :P
This conversation is missing your voice. Take five seconds to join Vimeo or log in.
- Vimeo: About / Blog / Roadmap / Developers / Forums / Help! / Site Map
- Legal: © 2008 Connected Ventures, LLC. All rights reserved. / Terms & Conditions / Privacy Statement



.
4,086
70
14
0
0
Previous Week
Thanks, yea the plan is to develop it a bit more to add more parameters (stretch, bend, taper, split etc.) and then use it in live performances...
@hierro:
It's basically a vertex shader, so can't be used as a pixelshader in vvvv, but could be used as a vertex shader in vvvv. You would have to convert the code from GLSL to HLSL though. The GLSL code is on my site (link above), but actually if you need HLSL you can find loads of similar radial distortion samples on the web (Alex has links to a few more superior radial deformations on his blog, again link above).
In this video the GLSL is simply deforming the sphere and rendering with a very basic flat shading, it's VDMX which is doing the audio analysis and animating the parameters of the GLSL shader... and taking the flat rendered sphere and applying quite a bit of post effects to get this look.
vvvv.org/tiki-index.php?page=User+Shaders
thank u mehmet :)
thanx again!
vimeo.com/856824