cmivfx.com/store/573-Houdini+Vein+Work

Princeton, NJ (January 11th, 2014) cmiVFX has released an incredible new Houdini training video where our mentor, Vidmantas Brukstus, leads you through the making of a line-growing effect. The end result is a digital asset that you can use to grow vines, make a slime mold imitation, multiple virus effects and more. The majority of the effect is created within the vex code which is one of the most powerful aspects of the Houdini package. You will learn how to move points that stick to the target geometry and add different behaviors that control their movement. You will also familiarize yourself with the aspects of the vex code that are impossible to avoid in almost any type of vex node. This includes: iterating through geometry points, using arrays, conditionals, getting and adding attributes and more.

This training video is made in a way that promotes problem solving skills. We arrive at most of the solutions through a series of trial and error. It‘s very important to know not only the correct way of doing things, but also the problems that some of the development paths introduce and how to avoid them. For more information read the descriptions of the chapters or check out the teaser trailer.

Short Description
Vidmantas Brukstus, leads you through the making of a line-growing effect. The end result is a digital asset that you can use to grow vines, make a slime mold imitation, multiple virus effects and more.

Vimeo Teaser Trailer
vimeo.com/83814122

|||||||||||||||||||||| HOUDINI VEIN WORK ||||||||||||||||||||||
cmivfx.com/store/573-Houdini+Vein+Work

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…