Running the PS3Eye at 640x480, 60 fps in Open Frameworks openframeworks.cc

This is an open source project, but the core is going through a lot of development right now. Check out the source code.google.com/p/structured-light or download the capture and decode applications code.google.com/p/structured-light/downloads/list

If you're interested in getting started with structured light, I've written an instructable describing how to use a simple decoder application to make a 3D scan instructables.com/id/Structured-Light-3D-Scanning/

All except one of these were recorded at 60 fps, and uploaded at 30 fps (so every other 3D frame is dropped).

Playlist:
Dancing in front of a white wall (full body)
Awkward skit (portrait + sound)
Drumming (fast motion + sound)
White wall (showing waviness)
Chris Sugrue (portrait test @ 15 fps)
Facial gestures (portrait test)

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