
Projection Mapping with Quartz Composer & Wiimote
2 years ago
Quick Test for an upcoming event.
For the Projection Mapping we use a GLSL Shader / Vertex Shader, found at:
memo.tv/projection_mapping_quad_warping_with_quartz_composer_vdmx
We added a JavaScript to set up the corner points with a wiiremote (or any other Device, using OSC).
For the Projection Mapping we use a GLSL Shader / Vertex Shader, found at:
memo.tv/projection_mapping_quad_warping_with_quartz_composer_vdmx
We added a JavaScript to set up the corner points with a wiiremote (or any other Device, using OSC).
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Prev week
the software (quartz composer) takes care of the setup.
you could use more projectors to project on the other sides and increase the quality.
wiimote >bluetooth > osculator > qcosc > javascript > glsl shader (with position, size, cornerPositions etc.)
here are the links:
osculator: osculator.net/
qcOSC: hexler.net/qcosc-v0-5-released
javascript: bit.ly/dyZ3mP
GLSL Shader: see above
See Ya!