In this tutorial I show you a way to stick a texture onto animated objects put inside a cloner. This is not done using stick texture tag or using cubic mapping (which does only work for objects that are animated by effectors instead of keyframing them directly).
This can be useful for logo reveals and all kinds of stuff. I hope it helps, it was the only way I found to make this work at all. If you have any other solutions: Your comments are very welcome. :-)
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