
Magnetosphere, revisited (from 2007)
2 years ago
Getting content uploaded for my portfolio site. This video was made in September 2007. I decided to revisit the Trentemøller song I used in the original version that I made 7 months prior.
Made with Processing. Audio by Trentemøller (Miss You off the album The Last Resort).
s-e-n.ws/cms/index.php?cccpage=pokerflat_releases_detail&set_pokerflat_releases=129
Made with Processing. Audio by Trentemøller (Miss You off the album The Last Resort).
s-e-n.ws/cms/index.php?cccpage=pokerflat_releases_detail&set_pokerflat_releases=129
MOV
00:04:03
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| Date | Plays | Likes | Comments |
|---|---|---|---|
| Totals | 42.2K | 1,071 | 44 |
| Feb 14th | 7 | 0 | 0 |
| Feb 13th | 17 | 0 | 0 |
| Feb 12th | 17 | 0 | 0 |
| Feb 11th | 12 | 0 | 0 |
| Feb 10th | 16 | 0 | 0 |
| Feb 9th | 6 | 0 | 0 |
| Feb 8th | 25 | 0 | 0 |
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It's difficult to judge with the video compression but there's seems to got a lot of particules ( if the trail if the light points are made with particules ).
Flight404's stated on his blog that because of this, when he makes a video, he usually goes for broke and turns the effects up way past what's possible in realtime.
It's highly likely that's what he did here, judging from the sheer amount of particles, trails, and strands connecting the particles. If I'm wrong, damn am I jealous!
And for your information if you don't know it have a look on this demoscene production who run in realtime ( with 1 million lighted particles ) pouet.net/prod.php?which=53950 who is the remake of a famous vimeo production :)
And u2B, that video is great. Its a beautiful effect. The thing that makes magnetosphere different is that in my project, every single particle is exerting a force on every other particle. This reduces the maximum number of particles. The Fairlight demo you linked to, each particle is likely just responding to a single global perlin-like force. The particles don't influence each other which is why they are able to get away with so many. I haven't done any work with particles in shaders so I still wouldn't know how to get 1Mil+ particles going. thats just nuts.
directtovideo.wordpress.com/2009/10/06/a-thoroughly-modern-particle-system/
directtovideo.wordpress.com/2009/10/06/blunderbuss/
I, along with everyone else in the room had a 'moment'
I would love to see this as one of those two.. will it ever be made into something real-time?
Thanks, great video :)