EDIT:

I got some great feedback from Lukáš Hajka over on cgfeedback that this video doesn't do a great job explaining vray sampling settings - that's totally true, this is meant only as a workflow video for people that already have some sampling knowledge, and not as a full tutorial on sampling like Toni or Akin's tutorials which are linked below!

This is a run through of how I approach sampling in vray 2.4 starting with the anti-aliasing and working my way through the different aspects of a scene methodically, to try and get predictable and clean results.

Further Reading:

Toni Bratincevic - The original DMC explanation:
interstation3d.com/tutorials/vray_dmc_sampler/demistyfing_dmc.html

Svetlozar Draganov - Further clarifications on DMC:
forums.chaosgroup.com/showthread.php?68284-Cleanup-noise-in-Elements-Reflection-and-Shadow-Also-LOOONG-render-times

A thread going through real world scenes:
forums.chaosgroup.com/showthread.php?71724-Understanding-DMC-Sampler

Akin Bilgic - Really good written explanation of DMC:
cggallery.com/tutorials/vray_optimization/

Grant warwick - Material creation thread with sampling and speed for print tips
forums.chaosgroup.com/showthread.php?72367-Grant-Warwick-Mastering-Vray-Material-Ideas-Needed&p=606394&highlight=sampling#post606394

@johnoconnell on twitter

joconnell.com

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