A cinematic scope of the game is achieved by several differently scaled scenes ranging from a close-up to a long shot view. Zoom in and out as you explore the key features of the game. Each scene offers detailed information about characters, vehicles and aircraft, empires and the entire planet.
Alexander Sergievskiy, designer and art director
Oleg Sharabanov, motion designer
Nikita Kokarev, production designer
Alexander Ovchinnikov, copywriter
Valentin Loschinin, design director
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