Fladrif is a name of my creature which is a part of my honours project I'm currently working on. Base model of his body has been created in Autodesk 3ds Max along with custom-made vegetation he's got sticking out of his back. Additional detail has been sculpted in Autodesk Mudbox and textures has been created in Adobe Photoshop and Mudbox. For rendering purposes Vray engine has been used.

During the next couple months I'll be working on a short movie staring this character so final movie should be finalized around mid April. If you like this project please stay tuned up ;)

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