This is a talk I gave at Indiecade East 2014 (remotely due to snow-related flight cancellation). It is based on a text I wrote for the catalog of Time & Motion: Redefining Working Life, an exhibition at FACT gallery in Liverpool. It is also meant to be a companion piece for the game To Build a Better Mousetrap.

You can read the original text here
molleindustria.org/blog/videogames-and-the-spirit-of-capitalism/

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