Set of works made within the last 2 months.

1) Dog Drone - Rigging and keyframe animation in Maya - Project: T.I.M.E.S - Model by Ludwig Dresch, concept by Romain Pommier - Destinated engine : Cry

2) Cheerleader - Modeling in ZBrush/Max, rigging in Maya, Motion capture editing in MotionBuilder - Project : Ridebowl - Concept by Laura Chan - Engine: Unreal

3) Umbra takes - Rigging and animation in 3ds Max - Project : Umbra - Armor model by Nathanaël Fis - Engine : Cry

4) Ridebowl takes - Character body models in ZBrush/Max, Rigging and animation in 3ds Max - Project : Ridebowl - Stuff and weapon models by Nathanaël Fis - Engine : Unreal

More about my work:

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