Oculus 3D Drawing using a Microsoft Kinect. All of the programming I did inside of TouchDesigner.
Drawing is achieved using a finger tracking algorithm I created which uses GLSL Shaders to get the position of the fingers. Drawing is turned on and off by opening and closing left hand.
Consider this a rough draft....still needs some work.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?