I made this teaser in about two weeks for the mobile version of Prince of Persia back in 2010. Martin Luteral helped me with some technical stuff and I recycled an environment done for another trailer modelled by Thibault Clays. No major changes asked by the client besides the material on the sword, which used to be more realistic, but they wanted almost a mirror. I also reused some game assets for the two fallen warriors and concept art from the guys at Ubisoft for the reflections.

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