Here are 2 tools developped to improve our workflow... Depending on how many people could find those useful, I might think of a public version in a near future.
It was developed in windows, for windows and as it it quite heavy file manipulation I think it'll hardly be rewritable for macs. Despite this, proxies should be usable on macs too.

A C.O.F.F.E.E workflow plugin I developed to manage all the proxies of a scene. It allows to quickly list them in the console, check & search for missing one, move them... etc ...

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