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4. SuperCollider + Processing, exprmnt 2
6 months ago
1. red partic lines
10 months ago
a simple real-time dialogue...
with amplitude tracking in SuperCollider
it was possible to control different parameters in Processing, such as the size of the rectangles, position etc.
changes in colors and opacity were triggered by keyboard keys.
the 2 environments communicate via OSC.

build with SuperCollider + Processing
tadklimp.wordpress.com
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  • Marcus Wendt 6 months ago
    i like the glitchey music, good work!

    just for curiosity – are u using samples in your sc synths or are they all completely digital?
    would be great to see the source here... :)
  • tadklimp 6 months ago
    Hi!
    thank you!
    no, i'm just using samples with simple PlayBuf
    and the Nick Collins's bbcut2 library.
    check out my blog, in the next few days i will
    build 2 new pages were i 'll upload all the tests code..
    see ya!!
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