
SuperCollider + Processing, exprmnt 2
6 months ago
a simple real-time dialogue...
with amplitude tracking in SuperCollider
it was possible to control different parameters in Processing, such as the size of the rectangles, position etc.
changes in colors and opacity were triggered by keyboard keys.
the 2 environments communicate via OSC.
build with SuperCollider + Processing
tadklimp.wordpress.com
with amplitude tracking in SuperCollider
it was possible to control different parameters in Processing, such as the size of the rectangles, position etc.
changes in colors and opacity were triggered by keyboard keys.
the 2 environments communicate via OSC.
build with SuperCollider + Processing
tadklimp.wordpress.com
This conversation is missing your voice. Take five seconds to join Vimeo or log in.
- Vimeo: About / Blog / Roadmap / Developers / Community Guidelines / Forums / Toys / Help! / Site Map
- Legal: ©2008 Vimeo, LLC / Terms & Conditions / Privacy Statement




.
351
6
2
0
0
0
Previous Week
just for curiosity – are u using samples in your sc synths or are they all completely digital?
would be great to see the source here... :)
thank you!
no, i'm just using samples with simple PlayBuf
and the Nick Collins's bbcut2 library.
check out my blog, in the next few days i will
build 2 new pages were i 'll upload all the tests code..
see ya!!