Worked on this for the past few days aswell as doing some more Realflow RnD. Sim took under an hour due to the amazing optimization tips from Anselm and Fabian. I don't know the render time as I was out but I assume it was around 4-5 hours. Colour Caching used for 3 Smoke colours in one grid, adds so much more realism to some sims! Although the sim was quite high res, I sharpened it in comp and also added some noise which is really great at adding detail in. Also a lot of Colour Correction to get it match to the plate, I over did the glow because it looked nice. The Cam move is just a simple Wiggle Expression in AE and some Key framed Blur.

Software- 3DS Max, Fume FX, After Effects

Thanks For Watching.

niallhornvfx.blogspot.co.uk/2014/04/desert-explosion-fume-fx.html

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