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In this presentation, Casey Hupke explains how to create and render dramatic particle effects with Cinema 4D plugins X-Particles and Krakatoa. Casey demonstrates how to approach X-Particles from a MoGraph perspective. Casey demonstrates how to spawn particles based on a texture, moving them over a surface, and add flocking. Finally, Casey provides a basic overview of Krakatoa for CINEMA 4D.

05:18Initial Setup and Spawn
13:45Move over Surface
23:42Flocking
27:43Return
32:33Krakatoa

Recorded live at NAB 2014 in Las Vegas, Nevada.

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