
Invoke by Still
3 months ago
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Realtime animation done for 64kb intro competition at Breakpoint 2008 where it got 2nd. In this category one executable file of 65536 bytes must contain all code, music and graphics.
Full credits:
Cynic: programming, QA
Mad: shader programming
Prix: programming
Gargaj: synth programming and music
Pixtur: design, editing & syncing
Full credits:
Cynic: programming, QA
Mad: shader programming
Prix: programming
Gargaj: synth programming and music
Pixtur: design, editing & syncing
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Impressive.
What“s the software to make this?
Sorry for my bad inglish.
i've never heard of it...
and after seeing this i'm defenitibly going to look at glsl.
About the 2nd place: the winner got a pretty good idea of emulating oldschool hardware. If you want to see more of our stuff, check out still-scene.org
havent seen such an impressive work with glsl!