The tutorial is already avaliable here! vimeo.com/97080988

facebook.com/particleskull

Can I call it procedural? Each particle mesh have it's legs animation based on it's speed, doing wide steps if the particle is fast and short steps if the particle is slow.
It can be used in crowd simulations.

facebook.com/particleskull

File: goo.gl/PvsTjj

particle-skull.com
Particle Flow Tutorials

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