Returning to a previous project looking into capturing human motion and transferring the kinetic energy to the surroundings. This is a pretty basic example, and runs at about 5 fps at the moment. I'm looking into moving the heavy processing onto the GPU to speed things up, and also at taking the particles out of the 2D plane to create a more dynamic scene.

Created using EX1 camera, Shake for key, Max/MSP/Jitter for particles and Magic Bullet/FCP for colour & blur. Music is from Max Richter's 24 Postcards in Full Colour.

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