
Indirect Lighting Blender 2.5 Alpha 1
1 year ago
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1. Indirect Lighting Blender 2.5 Alpha 1
1 year ago
Some simple scenes to test indirect lighting in blender 2.5 Alpha 1.
blenderartists.org/forum/showthread.php?t=179780
blenderartists.org/forum/showthread.php?t=179780
MP4
00:01:20
3 Related collections
| Date | Plays | Likes | Comments |
|---|---|---|---|
| Totals | 22.1K | 83 | 27 |
| Feb 14th | 4 | 0 | 0 |
| Feb 13th | 2 | 0 | 0 |
| Feb 12th | 1 | 0 | 0 |
| Feb 11th | 3 | 0 | 0 |
| Feb 10th | 2 | 0 | 0 |
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| Feb 8th | 0 | 0 | 0 |
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Congrats!
indirect light means from anything else... light emitted from surfaces via their material, light that bounces from a 'real' light, off a surface, then onto another surface.
Phantastic demo of the possibilties from Blender´s indirect lightings.
Light emitted from surfaces via material is a source of direct light.
It can fake indirect ilumination with enough sources placed where should be iluminated by the bounced light. Also keeping in mind more things like the surface color from the bounced light comes.
Very interesting blender improvement.
love the particles, and the glow, and movement, everything!
really cool :)
...Even the music!
Your clean and high quality test renders of this new feature fill me with inspiration! I cannot wait to start experimenting with this new feature myself.
I really appreciate how the music you chose tastefully compliments the visuals.
Thank you for the demonstration and inspiration!
Whati is the name of the song?
Please tell us the music/composer. That added the magic touch!
Great music ( what is it?)
vimeo.com/10170820