
Misfits in a Hostile Environment - Season 1, Episode 1, "Wakey Wakey!"
4 months ago
Misfits In A Hostile Environment - Season 1, Episode 1 - Wakey Wakey
by misfitsinarms
3 hours ago
Misfits in a Hostile Environment
Season 1, Episode 1 Part 1 -- Wakey Wakey!
Gregor and Hugo wake up underground with no memory of how they got there, and find out that they're not alone...
----
This is the pilot of Misfits in a Hostile Environment, the first of hopefully a 20-episode Team Fortress 2 Machinima that marks our first project together as Misfits In Arms. We're releasing the pilot to test the water and then we'll spend a couple of weeks collecting feedback and preparing to go into weekly filming. We'll be releasing episodes every week when we've got enough of the series prepared that we won't grind to a halt if we're delayed in our filming schedule.
We're all really excited about the project, and we'd love to hear from you guys.
Feel free to contact us at contact@misfitsinarms.com , or come visit us at our Steam group at steamcommunity.com/groups/miahe
by misfitsinarms
3 hours ago
Misfits in a Hostile Environment
Season 1, Episode 1 Part 1 -- Wakey Wakey!
Gregor and Hugo wake up underground with no memory of how they got there, and find out that they're not alone...
----
This is the pilot of Misfits in a Hostile Environment, the first of hopefully a 20-episode Team Fortress 2 Machinima that marks our first project together as Misfits In Arms. We're releasing the pilot to test the water and then we'll spend a couple of weeks collecting feedback and preparing to go into weekly filming. We'll be releasing episodes every week when we've got enough of the series prepared that we won't grind to a halt if we're delayed in our filming schedule.
We're all really excited about the project, and we'd love to hear from you guys.
Feel free to contact us at contact@misfitsinarms.com , or come visit us at our Steam group at steamcommunity.com/groups/miahe
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Some things I say might help it be better, either try and take out the Control Point markers, either by some mod or try and film them behind a character, and try and film out the exits, such as the first scene where you can see the exit to Dustbowl. They might be little things, but it makes it all seem that much more realistic ;)