--- emFluid3 + emRPC Tutorial ---
The following things are demonstrated and/or explained in this tutorial:
1) create an emFluid3 setup for a "photonic explosion" using heat and velocity data that is emitted from polygon meshes.
2) create an emRPC setup to render 7.300.000 particles.
3) a quick Fx Tree for the final touch.
Note: in this tutorial is shown how to create the entire setup (from scratch) to animate and render particles with the "look & feel" of the "Cuddly Photonic Explosions" animation from the emRPC web page.
mootzoid.com/html/XsiCorner/emFluid3.html
mootzoid.com/html/XsiCorner/emRenderPointCloud.html