This intermediate-level project-based tutorial is great for users interested in an introduction to using animated deformers, and a more advanced run-through of particle setups. In this tutorial you will learn how to create an animated procedural ocean, and then how to animate the ocean trawler boat (included asset) to automatically react to the procedural ocean swells. The creation and control of the particle simulation for the boat's wake is covered, as well, on a more advanced level. The result of the project is a render-ready animation of the ocean trawler battling through the ocean swells. To find out more visit: community.thefoundry.co.uk/store/training/ocean-trawler/

Video by Andy Brown

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