Open source development has taken hold in software design, and is beginning to show up in electronics hardware design as well. Open source for design, however is behind. What incentives do designers need to work on open source projects?
Tom Igoe is an Associate Arts Professor at NYU's Interactive Telecommunications Program (ITP). Coming from a background in theatre lighting design, he teaches courses and workshops in physical computing and networking, exploring ways to allow digital technologies to sense and respond to a wider range of human physical expression. Current research focuses on ecologically sustainable practices in technology development and how open hardware development can contribute to that. Igoe has written two books on physical computing: Physical computing: Sensing and Controlling the Physical World with Computers, co-authored with Dan O'Sullivan, and Making Things Talk both have been adopted by digital art and design programs around the world. He is a regular contributor to MAKE magazine on the subject as well. He is also a member of the core development team of Arduino, an open source microcontroller environment built for non-technicians. He is currently realizing a lifelong dream to work with monkeys as well.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?