a coffee exercice on point object/spline object classes .
it generates spiderwebs using external controlers as fix points for the outline perimeter, and the center.
Script controls are random , tension, bias , numbers , % start, % end , rounding ...etc
the script generates splines , and add a hair shader if you want .

it's still in work in progress so I'll update when it's done :) .Currently the branchs distribution isn't good so I've to make a better one.
The final script will be a generator + dynamic controler ( you'll move any controlers and all the spiderweb will react accordingly)

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