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  1. UX Week 2014 | Ryan Gantz | Designing for Media is Messy: A Feature, Not A Bug

    33:12

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    597 Plays / / 1 Comment

    At Vox Media we try to create engaging digital experiences: lighthearted journalism, interactive, responsive longform pieces, elegant integrated advertising, beautiful videos, and fun community spaces.…

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    • Meara O'Reilly // Artist-in-residence at Exploratorium // Rhythm Necklaces

      17:00

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      178 Plays / / 0 Comments

      Rhythm necklaces are circular representations of repeating or structural patterns. They've been applied in fields as varied as Crystallography, Radio Astronomy, Nuclear Physics, and Ethnomusicology.…

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      • UX Week 2014 | David Cutler | The Architecture of Human Experience

        23:43

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        447 Plays / / 0 Comments

        The built environment is the ultimate platform for human experience. No matter which social network we frequent or which software we use, we are all logging on from real, physical space – our…

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        • UX Week 2014 | Andrew Mayfield | Five Short Stories from Five Years Designing for Designers

          22:30

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          199 Plays / / 1 Comment

          In my 5 years as CEO and Product Manager at Optimal Workshop, we've built a product suite that helps researchers and designers make evidence-based decisions. I'll share a few tales that…

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          • UX Week 2014 | Boon Sheridan | One Piece at a Time

            25:09

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            211 Plays / / 0 Comments

            Whether you're drowning in data or struggling for insights the hardest thing can be getting a project out of the gate. (Not to mention getting to the middle of a project and having to reset plans…

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            • UX Week 2014 | Andy Polaine | Designing Multichannel Services for Lives Beyond the Screen

              32:21

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              424 Plays / / 0 Comments

              We instantly recognise the design quality of an iPhone or a Mercedes, but why are so many services such poor experiences, even though many of their parts are well-designed? Usually it is because the…

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              • UX Week 2014 | Ken Jennings | Keynote: Maphead: Charting the Wide, Weird World of Geography Wonks

                46:29

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                134 Plays / / 0 Comments

                In April 2013, in the wake of Russia's annexation of the Crimea, a Washington Post poll found that only 1 in 6 Americans could find the Ukraine on a map, and the average guess was wrong by more…

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                • UX Week 2014 | Josh Clark | The Web Gets Real: Designing for the Internet of Things

                  47:23

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                  661 Plays / / 0 Comments

                  Sure, sure, multi-screen design is a must-have as we try to cram our content into many different screens. But get ready for the next wave of design: no screen at all. As everything becomes connected,…

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                  • UX Week 2014 | Kyle Neath | Leading a Distributed Team of Introverts

                    30:07

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                    160 Plays / / 0 Comments

                    Most designers I know are introverts. We love to hide in our corner and imagine the pixels that could be. We love to write essays on our process. We sit on the train, headphones blocking out the world,…

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                    • UX Week 2014 | Ingrid C. Lindberg | Designing Enterprises: How to Transform a Company by Design

                      27:08

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                      379 Plays / / 0 Comments

                      In this session, you'll learn how to take a small movement, driven by passionate designers, into a change leadership movement that transforms a company. You'll hear how to reshape a company…

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                      • UX Week 2014 | Kristin Skinner | Work With What You Have

                        21:37

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                        118 Plays / / 0 Comments

                        As practitioners, we're faced with constant change - changing requirements, strategies, and opportunities plus shifting deadlines, leadership, and teams. In addition, many of us lack sufficient…

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                        • UX Week 2014 | Karina van Schaardenburg | Designing Smart Interruptions

                          29:44

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                          202 Plays / / 0 Comments

                          Some mobile apps are designed to fill gaps of time: games, reading queues like Instapaper, and social feeds like Secret. I want to talk about a second category of apps: the ones that demand attention,…

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