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8 days ago 94 0
Flash Lite for the Digital Home is the jumping point for application developers to move their existing skills and experience onto an entirely new screen - the TV! In this episode we outline the fundamentals of understanding Flash for TV, and some of the things developers will need to consider. The "Developing […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
12 days ago 86 0
Interacting with an application through the in-built accelerometer adds a dimension of usability that is deeply linked with the physical world - you move your device, the application responds accordingly. In this episode we'll look at adding accelerometer access to your Flash mobile application using […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
20 days ago 214 0
The reality of working with Flash Lite is that you're creating applications to run on non-PC devices with limited power compared to what you have to work with in the web and desktop Flash environments. This is a simple checklist of some core performance optimzation techniques for helping to make your […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
25 days ago 177 0
In regards to creating contextually aware mobile applications, Location represents one of the most important contexts to consider. Enabling your application to understand the user's location can mean a more relevant experience. In this episode we look at using Nokia's Platform Services for S60 5th Edition […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
1 month ago 331 0
More and more web traffic is being generated from smartphones and mobile devices, so it's becoming increasingly important to consider how Flash content is consumed through the mobile web browser. In this episode we look at the ways Flash exists in various mobile browsers and what implications it has […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
1 month ago 359 0
As opposed to previous versions of the Flash Lite runtime, Flash Lite 3.1 enables developers to work with streaming MP3 audio data - decoding and playing the sound file before it has fully loaded. In this episode we look at how that works by building a streaming media player. The "Developing with Flash […]
Adobe Flash Lite Author and Presenter
Dale Rankine Author and Publisher
1 month ago 87 0
Keeping data saved on a mobile device can greatly enhance the usability and workflow of an application. With Flash Lite, we can use Shared Objects to achieve this and persist data on the device for use in future sessions. In this episode we look at implementing Shard Objects into your Flash Lite mobile […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
2 months ago 99 1
Accessing external data sources from mobile applications is an important aspect of Flash Lite development. With Adobe's Cold Fusion 9, developers can easily provide database access and server-side functionality to their Flash mobile applications, and in this episode we see just how easy it really is. The […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
2 months ago 596 0
Ever thought to yourself, "I wonder if I could make X using Flash Lite?" In this episode, we look at some of the categories of what can be created using Flash Lite, and give some demonstrations of applications and content that have been developed by the Flash mobile community. Hopefully this can become […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
2 months ago 159 0
Automatic screen rotation is a common feature in today's mobile devices, especially those with touch-screens. Making sure your Flash mobile application responds accordingly to these environment changes is very important. In this episode, we take a look at a couple of ActionScript techniques for handling […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
2 months ago 94 1
Automated Test Scripts in Device Central CS4 allow developers to run programtic interaction tests for their content across single or multiple device profiles. In this episode we take a look at creating, recording and playing back Test Scripts, plus some of the available API's you have at your disposal. The […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter
3 months ago 177 0
When building Flash mobile applications that run on standard key-pad driven mobile devices, interacting with that key-pad is a fundemental part of your architecture. In this episode we'll look at capturing these interactions and some of the tricks that you may encounter. The "Developing with Flash Lite" […]
Adobe Flash Lite Publisher
Dale Rankine Author and Presenter

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