Describes how all the various kinds of values you can work with in MAXScript are organized into a manageable "class hierarchy". Shows how to find the class of a value and how to search for new classes added by 3rd-party MAX plugins. Describes the MAX object hierarchy, and how common operations are arranged in this hierarchy to make it easy to find how to work with the various object types. Introduces the "interface" mechanism, recently added to MAX to make more features scriptable.

j vimeo.com/19300699

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