An example that processes whole directories of scene files, not just individual objects in the current scene file. Two versions of the example are presented, one for automatically generating .3DS exports of a set of .max files in a given folder, another for generating .jpg thumbnail renderings of all the scene files in a given folder. Shows directory processing and scene file opening and closing. Introduces the built-in render function which gives scripted access to the full power of the MAX renderer.

j vimeo.com/19782905

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