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  1. Red9 Studio Pack v1.27 Walk-through

    28:45

    from Mark Jackson / Added

    7,418 Plays / / 4 Comments

    First proper walk through of my Red9 StudioPack, v1.27. Takes you through all the core functionality of the AnimUI and gives you an overview of the way the pack integrates into Maya. More of these…

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    • Using Custom Node Networks in Rigging

      10:44

      from kyleMR / Added

      1,211 Plays / / 9 Comments

      This video gives an overview of how I have started using custom nodes in Maya to achieve robust fk/ik matching and matched space switching, as well as character export and handling modular geometry.…

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      • Maya/Rigging: IK to FK snapping, part 3

        35:28

        from zeth willie / Added

        2,489 Plays / / 6 Comments

        This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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        • Maya/Rigging: IK to FK snapping, part 2

          24:47

          from zeth willie / Added

          2,878 Plays / / 6 Comments

          This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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          • Maya/Rigging: IK to FK snapping, part 1

            21:23

            from zeth willie / Added

            3,213 Plays / / 9 Comments

            This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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            • Rotational Pole Vector

              08:57

              from Matthew Murray / Added

              1,111 Plays / / 4 Comments

              An explanation of how to create a pole vector controller that can be rotated and have translation on top of that. note: there is a small cyclic error that occurs, no wigging out yet, but needs to…

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              • XoliulShader 2 Video 2 - Presets

                06:18

                from Laurens Corijn / Added

                11.8K Plays / / 0 Comments

                This is the second video in our tutorial series for the new XoliulShader. It shows how to use presets, as wel as how to manage and edit them. Intro and outro song is Phonat - Ghetto Burnin

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                • Joint Driven Sticky Lip Concept

                  16:36

                  from ryan griffin / Added

                  1,094 Plays / / 1 Comment

                  In this video I discuss an option for creating sticky lips if you are working with a joint driven rig.

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                  • Dynamic Hair Rig

                    15:01

                    from Perspectx / Added

                    3,584 Plays / / 1 Comment

                    This is 15min tutorial on how to use Maya's dynamic hair systems to deform your geometry. This is a great way to get fast realistic deformation that would be extremely difficult to obtain with…

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                    • Maya Rigging: Dynamic/Manual Hair Setup

                      38:07

                      from zeth willie / Added

                      13.5K Plays / / 44 Comments

                      A demo of setting up a single strand hair rig that can be animated as fully dynamic, fully manual or blending in-between the two. This technique is useful for hair stuff, tail stuff or other wiggly…

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                      • Making of N0X-2292 (part 1)

                        13:43

                        from Slipgatecentral / Added

                        125K Plays / / 72 Comments

                        A short movie I've made, showing my workflow on Dominance War 4 entry, "Recon Elite" http://www.gameartisans.org/contests/dw/4/view_entries/finals_1_2711.html

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                        • Making of N0X-2292 (part 2)

                          15:54

                          from Slipgatecentral / Added

                          80.6K Plays / / 65 Comments

                          A short movie I've made, showing my workflow on Dominance War 4 entry, "Recon Elite" http://www.gameartisans.org/contests/dw/4/view_entries/finals_1_2711.html

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