This installment of the IndieGames Podcast takes place at the Moscone Center in San Francisco during the 2012 Game Developers Conference.

We hear from an Independent Games Showcase presenter, two recipients of Independent Games Festival awards and a jury member for the IGF's excellence in audio category.

The iOS titles of game designer Zach Gage include Bit Pilot and SpellTower. His GDC presentation took at a look at the challenge of designing controls for new gaming platforms, specifically relating his own experiences working with touchscreen devices.


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