This video series covers mesh topology and edgeflow of a voxel sculpted human head. We cover the ideas behind edgeflow for ease of retopologizing, mesh topology & edgeflow for deformation & animation and when/how to the use of the different retopology tools in 3D-Coat v3.2.

Content for this series can be downloaded from: javisjones.com/Content/FreeTrainingAssets/FreeRetopoSeries-Content-SpiderAndHead.zip

j vimeo.com/8038591

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…