Lighting and progress breakdown for "The Monk & The Monkey".
All shots were created with Maya and rendered using Renderman for Maya.
Point-based colorbleeding and deep shadows were used for every shot. Subsurface scattering shaders were placed in sets to speed up render times. Gobos were used to fake shadow patterns (leaves.) Reflective objects were isolated with trace-sets using proxy geometry reflections.
Music: "Ghosts 14" by Nine Inch Nails © The Null Corporation.
© 2010 Brendan Carroll + Francesco Giroldini. Ringling College of Art + Design.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?