In this new tutorial for 3ds max 2010, we'll take a look at Hairfarm plugin. We'll see how to create some basic
fur/hair setup using it. We'll make a brief introduction to its rendering parameters and how to use various
Hairfarm modifiers as Hair Generate, Hair Kink, Hair Frizza, Hair Gravity, Hair Length, etc etc. We'll see how
to use maps to control or masks parameters application too. We'll take a very simple look at Hair shading using
Hair realistic shader and Hair Variation color map.

To learn more about Hair farm visit:


Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…