A little demo showing a different approach to rigging the hips to allow for a more natural swinging motion during a walk, inspired by a comment made over on the 11 Second Club. I think this could potentially be quite useful for creating more natural walks and it's not that tricky to add to a rig so I'm interested to hear what people think. It doesn't affect the normal working of the pelvis controller at all so if an animator doesn't like it they can just ignore it and animate the regular way.

j vimeo.com/80163541

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